Word Wanderers: Visualizing the Evolution of the World’s Most Spoken Languages

Word Wanderers: Visualizing the Evolution of the World’s Most Spoken Languages

Duration: 8 weeks | Fall 2024 | Team: Kai Helms, Laurel Zhang, and Sukanaya Warrior | Programs: Adobe Illustrator + Adobe After Effects

A spherical museum display that traces the evolution of the world’s most spoken languages, showing the impact of history, migration, and cultural exchange.

Problem

Science On a Sphere (SOS) is often used to display environmental datasets like climate patterns or ocean temperatures. While impactful, these datasets don’t always reflect human or cultural stories. Our challenge was to design a new dataset catalog that could expand what SOS communicates and spark curiosity in a different way. We wanted to explore how people, culture, and history shape the world.

Solution

We created Word Wanderers, a dataset that visualizes how the world’s most spoken languages have evolved over the last century. Displayed on the SOS globe, visitors can see languages spread, shrink, and shift across regions over time, influenced by migration, colonization, and cultural exchange. Instead of only reading about these changes, audiences experience them across the Earth itself.

Full Word Wanderers Videos

Opportunities with Data Visualization

  • Engagement → Expands SOS’s role beyond climate to include cultural stories.

  • Education → Reveals how history, politics, and migration shape language.

  • Immersion → Uses the globe to show language as a truly global phenomenon.

Process

We started by researching global language distribution and identifying how languages have changed over time. From there, we shaped the data into a format that could work on the spherical display. We experimented with how to show density, regional spread, and time progression in a way that felt clear when wrapped around a globe. Our final product was an animated sequence that let visitors see language as a living, changing system.

Global perspective

Languages are displayed geographically across the Earth.

Cultural context

Moments tied to migration, colonization, and global events.

Impact

The museum staff loved the project and highlighted how unique it was to take SOS in a new direction. They appreciated the way we thought outside the box and managed to cover such a wide range of data while still making it engaging. The project also went beyond the classroom—it was published in a journal, which reinforced the value and originality of our approach.

Reflection

Designing for a medium like SOS made us think differently about how data is experienced. Instead of flat screens, we had to design for a globe that people would move around in real space. The project showed us how cultural data can spark curiosity and how design can turn raw numbers into an immersive story.

Future Opportunities

If we were to continue this project, we would:

  • Incorporate audio samples so audiences could hear languages along with the visuals.

  • Connect to real-time updates to reflect current language trends.

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Just kidding…kinda. Let's connect :)