Person wearing a blue puffer jacket and red backpack standing in front of a light blue building on a city street.

Leading with curiosity to create meaningful digital experiences.

Leading with curiosity to create meaningful digital experiences.

Leading with curiosity to create meaningful digital experiences.

Product/UX Designer with 2+ years of experience. My foundation is in visual design, focused on helping people understand and interact with complex systems.

My experience spans enterprise software, explainable AI, emerging technology, and digital product design, but at the core of my work is a simple goal: creating experiences that feel clear, meaningful, and human. I enjoy translating research into actionable design decisions and using storytelling to bridge the gap between technical complexity and everyday understanding.

When I'm not designing, you'll usually find me studying great storytellers. I love deep diving through music, film, sports, and culture for the same patterns of craft, intention, and impact that inspire my design practice.

Currently pursuing my Master's in Graphic & Experience Design at NC State.

Product/UX Designer with 2+ years of experience. My foundation is in visual design, focused on helping people understand and interact with complex systems.

My experience spans enterprise software, explainable AI, emerging technology, and digital product design, but at the core of my work is a simple goal: creating experiences that feel clear, meaningful, and human. I enjoy translating research into actionable design decisions and using storytelling to bridge the gap between technical complexity and everyday understanding.

When I'm not designing, you'll usually find me studying great storytellers. I love deep diving through music, film, sports, and culture for the same patterns of craft, intention, and impact that inspire my design practice.

Currently pursuing my Master's in Graphic & Experience Design at NC State.

Product/UX Designer with 2+ years of experience. My foundation is in visual design, focused on helping people understand and interact with complex systems.

My experience spans enterprise software, explainable AI, emerging technology, and digital product design, but at the core of my work is a simple goal: creating experiences that feel clear, meaningful, and human. I enjoy translating research into actionable design decisions and using storytelling to bridge the gap between technical complexity and everyday understanding.

When I'm not designing, you'll usually find me studying great storytellers. I love deep diving through music, film, sports, and culture for the same patterns of craft, intention, and impact that inspire my design practice.

Currently pursuing my Master's in Graphic & Experience Design at NC State.

Experience

UX Design Intern @ Boeing

May 2026 - Present

UX Design Intern @ Boeing

May 2026 - Present

Teaching Assistant (Sponsored by SAS)

Jan. 2026 - May 2026

Teaching Assistant (Sponsored by SAS)

Jan. 2026 - May 2026

Lead Design Editor @ Technican

Aug. 2025 - May 2026

Lead Design Editor @ Technican

Aug. 2025 - May 2026

Research Assistant @ Laboratory of Analytical Sciences

Jan. 2025 - Dec. 2025

Research Assistant @ Laboratory of Analytical Sciences

Jan. 2025 - Dec. 2025

Graphic Design Intern @ Coastal Carolina University

Aug. 2024 - May 2025

Graphic Design Intern @ Coastal Carolina University

Aug. 2024 - May 2025

How your message will find me 😅

Modern home office setup with a monitor, ergonomic chair, keyboard, and indoor plants near a window with blinds.

“It is easy to design devices that work well when everything goes as planned. The hard and necessary part of design is to make things work well even when things do not go as planned.”


Donald A. Norman, The Design of Everyday Things

“It is easy to design devices that work well when everything goes as planned. The hard and necessary part of design is to make things work well even when things do not go as planned.”


Donald A. Norman, The Design of Everyday Things

“It is easy to design devices that work well when everything goes as planned. The hard and necessary part of design is to make things work well even when things do not go as planned.”


Donald A. Norman, The Design of Everyday Things